The Collegi Pixelmon Server Backup System02 Oct 2016
Wow, time flies. It has been almost a year since I last updated this blog, including fixing some of the issues that Jekyll 3.0 introduced in my formatting. Luckily, that could be fixed by just adding a few spaces. In the past year, quite a bit has happened, but nothing quite so exciting as becoming a co-owner and the head developer of a new Minecraft community called Collegi. Collegi is a Pixelmon server, which means we have Pokemon right inside Minecraft. However, we strive to make the server Minecraft with Pokemon, instead of Pokemon in Minecraft. It’s a small difference, but one that we happen to find very important. We want the survival aspect of the game to be front and centre.
The server has become absolutely massive, with each downloaded snapshot running about 100GB in size. (Note, that throughout this article I will be using the SI standard GB, which is 109, versus the Gibibyte which is 230, how hard drive manufacturers were allowed to change the value of a gigabyte is something I will never understand.)
Now, with a 500GB flash drive on my MBP, I don’t really have the room to save all of those snapshots, especially considering we have snapshots going back six months, across three different major versions of Minecraft. In fact, completely expanded, the current backup amount at the time of writing is 1.11TB.
So, I began to search for a method of performing backups. I had some rather strict requirements for these backups, that lead to the formulation of the system I am going to discuss in this article.
- Incremental FTP
- Compression, and the ability to modify compression levels on the fly.
- Checksumming to silently detect corruption.
- Tools need to be actively maintained and ubiquitous.
- Able to sync repository with a remote source.
- Open source wherever possible.
- Easy to access archived versions.
- Must be able to be automated.
- If not in setup, then in how it runs later.
Step One - Getting the Data off the Server
We use a lovely company called BisectHosting to run our server. They provide an extremely barebones budget package that gives us a large amount of our most important specification: RAM. We can live without fancy support tickets or SSD access if they offer us cheap RAM, which they do. Beyond that, however, they also offer unlimited disk space, as long as that disk space goes towards the server itself, so no keeping huge numbers of backups on the server.
Now, they did offer a built in backup solution, but it only keeps the past seven days available in a rolling fashion, and I really really like to keep backups.
The only real gripe I have about BisectHosting is that they only allow the use of FTP for accessing data on the Budget Server tier. Worse, they don’t even use FTP over TLS, so the authentication is in plain text. However, I just change my password weekly and it seems to work alright.
The most important part of getting the data off the server is only getting the new data, or the data that has changed. This requires using an FTP Client that is able to sanely detect new data. Checksums aren’t available, but modification date and file size work just as well.
There were a large number of clients that I tried out over time. Filezilla was the first of those. It seemed to work alright for a time, except that when you have a large amount of identical files (We have 15,824 files at the time of this writing) it hangs. Now, it does come back eventually, but it’s still not the best of features to have a client that hangs.
The next one I tried was a Mac favourite known as Cyberduck. I really liked the interface for Cyberduck, but the first nail in its coffin was the inability to perform a modification time comparison and a file size comparison during the same remote to host sync. That meant it took two syncs to grab everything up to date, and even then it didn’t always seem to take. During the time that I was using Cyberduck, we had to restore from backup for some reason that is currently eluding me, but when we did so we noticed that some recent changes on the map hadn’t synced properly. Combine all of the above with the fact that from time to time it would hang on downloads (I’m assuming from the absurd number of files) and that wasn’t going to work.
The final GUI client that I tried was called Transmit. I really, really enjoyed using Transmit. It is a very polished interface, but first off it isn’t free, or open source, so that invalidated two of the requirements. However, if it worked well enough, I was willing to overlook the issues. Problem was, it didn’t work well. I forget what happened at the moment, but I know that it experienced similar hanging to Filezilla.
Regardless, Transmit was the last GUI based client that I tried. It took me a bit to realize, but if I used a GUI client there was a very minimal chance that I would be able to automate the download.
That left command line tools, which after I found LFTP I kicked myself for not looking into first. In addition to being an open source tool, LFTP has the ability to perform multithreaded downloads, which isn’t common in command line clients. Furthermore, it was able to compare both modification time and file size simultaneously, reducing the sync operations needed back to one. It is actively maintained, available in Homebrew (though, at the time of writing it has been moved into the boneyard), written in C, and very easily scriptable. You can call commands that would normally have to be ran from inside the FTP client directly from the command line invokation of LFTP. It handled our data quantity flawlessly, and easily worked through the large amount of files, though it can take quite a while to parse our biggest directories. At the time of writing, that directory is the map data repository for our main world, which has 12,567 items clocking in at 88.15GB. It takes between two and five minutes for LFTP to parse the directory, which considering all the other benefits is fine by me.
Our remote to local command utilizes the LFTP mirror function, and from within the client, looks like this:
mirror -nvpe -P 5 / ~/Development/Collegi/
Step Two - Convert the Data to an Archive Repository
When you are talking about a server that a full backup runs 100GB, and you want to perform daily backups at minimum, it becomes absurd to think that you could run a full backup every day. However, the notion of completely incremental backups is far too fragile. If a single incremental backup is corrupted, every backup after it is invalid. More than that, to access the data that was on the server at the time the incremental was taken would require replaying every incremental up to that point.
The first solution I tried for this problem was to use ZFS. ZFS solves almost every problem that we have by turning on deduplication and compression, running it on top of Apple’s FileVault, and utilizing snapshots. The snapshots are complete moments in time and can be mounted, and they only take up as much space as the unique data for that snapshot. Using ZFS Snapshots, the 1.10TB of data we had at that time was reduced to 127GB on disk. Perfect. The problem becomes, however, offsite replication.
Now, it is true that by having a copy of the data on the server, one on my MacBook, and one on an external drive here at the house, the [3-2-1 Backup] rule is satisfied. However, three backups of the data is not sufficient for a server that contains over six months of work. It’s reasonable that something cataclysmic could happen and we’d be shit out of luck. We needed another offsite location. The only such location that offers ZFS snapshot support is Rsync.net which 100% violates the “Cheap” requirement mentioned above. That’s not a knock on their service, Rsync.net provides an incredible service, but for our particular use case it just wasn’t appropriate.
So the hunt began for a deduplicating, compression based, encrypted backup solution that stored the repository in standard files on a standard filesystem. The final contenders were:
- Using plain old Git
- BUP (As a side note, this client has the most adorable name for a backup utility that I have ever seen. I love it.)
- Attic Backup
I was leaning very, very heavily toward BUP until I discovered BorgBackup. My primary concerns with BUP was that it did not seem to be under active development, and after over five years it still had not reached a stable 1.0. Git would have been useful, but just like ZFS it would inevitably require a “Smart Server” versus the presentation of just a dumb file-system.
BorgBackup sold me almost immediately. It allowed you to mount snapshots and view the filesystem as it was at that time, it offers multiple levels of compression ranging from fast and decent to slow and incredible, and it has checksumming on top of HMAC encryption. It’s worth noting at this time that nothing on the server is really so urgent as to require encryption, as most of the authentication is handled by Mojang, but I still prefer to encrypt things wherever possible.
It was under active development, it’s developers were active in the community (I ended up speaking with the lead developer on twitter), and it was progressing in a sane and stable fashion. As an added bonus, the release of 1.1 was to provide the ability to repack already stored data, allowing us to potentially add a heavier compression algorithm in the future and convert already stored data over to it.
The only downside to Borg was that at first glance it seemed to require a Smart server, just like git would.
Regardless, the system would work for now. If worst came to worst, I could utilize something like rclone to handle uploading to an offsite location.
When everything was said and done, we had reduced the size of our 1.11TB backup into a sane, usable 127GB.
The current command that is used looks like this:
borg create --chunker-params=10,23,16,4095 --compression zlib,9 --stats \ --progress /Volumes/Collegi/collegi.repo::1.10.2-09292016 .
Step Three - Offsite Replication
I could easily spend a very long time here discussing how I chose the cloud provider I would inevitably use for this setup, but it really comes down to the fact that I quite like the company, and their cloud offering has a very complete API specification, and is dirt cheap. We went with BackBlaze B2. I could, and probably will, easily write a whole separate post on how enthralled I am with BackBlaze as a company, but more than that their $0.005/GB/Month price is literally unbeatable. Even Amazon Glacier runs for $0.007/GB/Month and they don’t offer live restoration. It’s cold storage as opposed to BackBlaze’s live storage.
The problem became this: How do I get the Borg repository to fully sync to B2, but do so in such a way that if the local repository ever became damaged I could pull back only the data that had been lost. This is what the documentation for Borg means when it mentions you should really think about if mirroring best meets your needs, and for us it didn’t.
Again though, B2 is just a storage provider, not a smart server. So how do I set things up in this way? The answer became to use another tool that was almost used for backup in the first place, Git-Annex. The only reason git-annex wasn’t used for backup to begin with is that it doesn’t allow us to retain versioning information. It just manages large files through git, which wouldn’t work. What it would do, however, and do quite well, is to act as a layer between our BorgBackup repository and the cloud.
So, I stored the entire borg repository into git annex. Once this was done, I used a plugin for git-annex to add support for a B2 content backend. Then, the metadata information for the git repository gets synced to GitLab, and the content is uploaded to B2.
The end result of this is that our 100GB server, as it stands at any day, is mirrored in four separate locations. One on the host itself, one on the MBP hard drive, one in the Borg Repository, and one on the BackBlaze B2 Cloud. More than that though, we have a system that is easily automated via a simple shell script, which after completing the initial setup (sending 20,000+ files to Backblaze B2 can take a while), I will demonstrate here.
Thank you so much for reading, I look forward to sharing more about the inner workings of the Collegi Infrastructure as time permits.
I just recently completed an asciinema of the process. See below. Also note that you can copy and paste commands from inside the video itself. Go ahead, try it!